Field Manual // Towers
Salvage Node
| Rarity | rare |
|---|---|
| Access Type | free |
| Base Cost | 90 |
| Refund Rate | 0.7 |
| Damage Type | support |
| Range | 0 |
| Fire Rate | 0 |
| Damage | 0 |
| Projectile Speed | 0 |
| Targeting Modes | self |
| Statuses Applied | |
| Tags Consumed | |
| Mechanics | {
"salvage_credits_per_8_tick_boundary": 2,
"offense": false
} |
| Sockets | base |
| Upgrade Tiers | [
{
"tier": 1,
"mesh": "twr_salvage_t1"
},
{
"tier": 2,
"mesh": "twr_salvage_t2"
},
{
"tier": 3,
"mesh": "twr_salvage_t3"
}
] |
| Model Prefabs | twr_salvage_t1, twr_salvage_t2, twr_salvage_t3 |
| Vfx Prefabs | vfx_salvage_tick |
| Sfx Keys | sfx_salvage_tick |
| Icon | icon_twr_salvage |