A verdant floating platform world of waterfalls and ancient ruins defended by cyan-lit towers
2.5D tower defence // platform worlds

Alpha Planet TD

Defend worlds carved by nature.

Build across living terrain, weaponise ancient ruins, and break the Riftborn before they cross the last road home.

Coming soon onGoogle PlayPlanned forApp StoreSee how it plays

Landscape · Free to play · Android first

Explore worlds
A battlefield with a memory

Every platform is a lost world.

Rivers split routes. Cliffs compress kill zones. Forests hide old roads. Ruins turn forgotten civilisations into the geometry of every defence.

  1. 01Verdant Fork

    Mission 1 production candidate: forest route, water split, and ancient ruins.

  2. 02The Outer Ring

    Missions 11–50: shields, armour, splitters, and phasing pressure.

  3. 03Coreward Signal

    Missions 51–100: a rescue signal and coordinated Riftborn resistance.

A sunlit desert platform battlefield threaded through ancient statues, aqueducts, and an oasis
The terrain writes the plan

Read the world.
Own the road.

Place towers where paths fold through canyons, bridges, groves, and ruins. Then combine control, damage, and timing until the route becomes a machine.

Meet the arsenal
Build with intent

Three decisions. One surviving bunker.

  1. 01
    Read the terrain

    Find the bends, crossings, and ancient structures that shape every approach.

  2. 02
    Forge a kill chain

    Freeze, pull, expose, and break enemies with towers built to work together.

  3. 03
    Adapt under pressure

    Move, upgrade, and trigger Combat Perks before the Riftborn solve your defence.

Current field kit

Tools with a job, not a bigger number.

Mix damage, control, support, and decisive Combat Perks. Every icon links to current player-facing data.

  1. 01Cannon BatteryReliable opening fire
  2. 02Cryo ProjectorRoute control
  3. 03Arc CoilChain pressure
  4. 04Orbital StrikeTimed intervention
  5. 05WardenBunker defence
An icy platform world of frozen forests, hot springs, and monumental ruins under Riftborn attack
The enemy learns

Yesterday's perfect build is today's weakness.

Shield lines blunt beams. Armoured bodies punish weak fire. Carriers turn death into logistics. Every new enemy demands a new answer.

Enter the story
Built in the open

From the development log

Design decisions, technical problems, and the work behind the worlds.

  1. 01

    One hundred worlds, one campaign

    Why every launch mission is getting its own registered platform, route, and cinematic identity.

  2. 02

    Building enemies that answer your build

    Every Riftborn family exists to punish a comfortable habit.

  3. 03

    From greybox to the Alpha Rift

    How simulation, server authority, art, and mobile readability come together.

Account companion

Your command record, off the battlefield.

Server-verified progress and battle facts are being prepared here. Secure world and alliance chat follows the web-auth safety gate.

Open account
Frontier Command is recruiting

Hold the high ground.

Follow development now. Store links unlock here when public testing opens.

Coming soon onGoogle PlayPlanned forApp Store