Field Manual // Towers
Orbital Beacon
| Rarity | epic |
|---|---|
| Access Type | free |
| Base Cost | 170 |
| Refund Rate | 0.7 |
| Damage Type | support |
| Range | 5 |
| Fire Rate | 0 |
| Damage | 0 |
| Projectile Speed | 0 |
| Targeting Modes | area |
| Statuses Applied | active_charge |
| Tags Consumed | |
| Mechanics | {
"charge_per_kill_bonus": 1,
"base_charge_per_kill_without_beacon": 0.5
} |
| Sockets | top, base |
| Upgrade Tiers | [
{
"tier": 1,
"mesh": "twr_orbital_t1"
},
{
"tier": 2,
"mesh": "twr_orbital_t2"
},
{
"tier": 3,
"mesh": "twr_orbital_t3"
}
] |
| Model Prefabs | twr_orbital_t1, twr_orbital_t2, twr_orbital_t3 |
| Vfx Prefabs | vfx_orbital_beacon |
| Sfx Keys | sfx_orbital_charge |
| Icon | icon_twr_orbital |