Field Manual // Towers
Nanite Hive
| Rarity | legendary |
|---|---|
| Access Type | premium |
| Base Cost | 200 |
| Refund Rate | 0.7 |
| Damage Type | bio |
| Range | 3 |
| Fire Rate | 1 |
| Damage | 5 |
| Projectile Speed | 10 |
| Targeting Modes | first |
| Statuses Applied | infected |
| Tags Consumed | |
| Mechanics | {
"infected_damage_per_second": 4,
"spread_on_death_count": 2,
"weak_vs_fast": true
} |
| Sockets | muzzle, top, base |
| Upgrade Tiers | [
{
"tier": 1,
"mesh": "twr_nanite_t1"
},
{
"tier": 2,
"mesh": "twr_nanite_t2"
},
{
"tier": 3,
"mesh": "twr_nanite_t3"
}
] |
| Model Prefabs | twr_nanite_t1, twr_nanite_t2, twr_nanite_t3 |
| Vfx Prefabs | vfx_nanite_swarm |
| Sfx Keys | sfx_nanite_fire |
| Icon | icon_twr_nanite |